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21. Current turmoil in Eve - in EVE General Discussion [original thread]
I blame the one-armed man. I mean what?
- by Nev Clavain - at 2007.02.01 20:24:00
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22. T2 manufacturers make too much money. - in EVE General Discussion [original thread]
Edited by: Nev Clavain on 31/01/2007 21:12:53 Edited by: Nev Clavain on 31/01/2007 21:11:28 Originally by: Carter Burke Oh, and as for risk, blow me. I spent ages putting time into getting research points - you think that wasn'...
- by Nev Clavain - at 2007.01.31 21:15:00
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23. What is wrong with the current Subscription Process when using C/C - in EVE General Discussion [original thread]
Edited by: Nev Clavain on 31/01/2007 19:22:53 Just had a brainwave! Use your credit card to buy timecodes from a us$ website. Yes the electronis ones that get emailed to you. If you are really a moral crusader i suppose you could declare them...
- by Nev Clavain - at 2007.01.31 19:25:00
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24. Gate Campers - Why Do You Do It? - in EVE General Discussion [original thread]
The real question is: When I gatecamp, what are you going to do about it? Run? Hide? Get ganked? Whine? Call me names? Take control of your own destiny. If you don't like gatecamps, make it your mission to remove them from the game, not by whin...
- by Nev Clavain - at 2007.01.31 19:23:00
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25. T2 manufacturers make too much money. - in EVE General Discussion [original thread]
Edited by: Nev Clavain on 31/01/2007 19:16:41 I actually like the first two points, whatever the effect on prices may be. Once you get a t2 bpo, if you are smart - you never ever need to risk losing it. For something so rare, valuable and des...
- by Nev Clavain - at 2007.01.31 19:20:00
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26. SOO its normal to be killed while offline - in EVE General Discussion [original thread]
Originally by: Valrandir As other already suggested, in the future the pilot could warp to a deep savespot before logging out, instead of staying at the POS. By the time that his ship goes out of the long warp the logout timer should be ...
- by Nev Clavain - at 2007.01.30 17:11:00
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27. SOO its normal to be killed while offline - in EVE General Discussion [original thread]
Edited by: Nev Clavain on 30/01/2007 16:28:29 Originally by: Valrandir Shooting wrecks create an aggro because the flawed game mechanics make it so. Fixed. Use of flawed game mechanics to achieve an end, not intended to occur...
- by Nev Clavain - at 2007.01.30 16:31:00
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28. SOO its normal to be killed while offline - in EVE General Discussion [original thread]
Originally by: Valrandir Originally by: canadus hmm i killed about 3 rats in system prior to warping to pos and chatting yes.. There you go This loss is within game mechanics and should not be reimbursed. lol shooting wr...
- by Nev Clavain - at 2007.01.30 16:25:00
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29. Open Jove Space Now!! - in EVE General Discussion [original thread]
Originally by: Lord WarATron your post I see what you are saying and i do agree with it to an extent. For example I don't think very specialist setups like nanoBS should be nerfed, partly because one of their drawbacks is the risked c...
- by Nev Clavain - at 2007.01.30 16:13:00
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30. Heat, how it is going to be? - in EVE General Discussion [original thread]
Originally by: Li1ith anyone remember playing X-wing. this above is starting to sould alike. anyone remember tweaking the lasers so they would recharge and moving power from them into shields so you would last longer yeah i remember,...
- by Nev Clavain - at 2007.01.30 13:17:00
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31. Open Jove Space Now!! - in EVE General Discussion [original thread]
Originally by: Lord WarATron Edited by: Lord WarATron on 30/01/2007 12:53:10 Originally by: Nev Clavain Edited by: Nev Clavain on 30/01/2007 12:01:15 Yes bring in Jove now, and make it so you have to be level 70 before you ...
- by Nev Clavain - at 2007.01.30 13:10:00
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32. Open Jove Space Now!! - in EVE General Discussion [original thread]
Originally by: sorilin lvl 70 ?? u do meen 70 mill sp dont you. No i mean level 70, yes as in WoW, because thats what this game will be like if you add the equivalent of 'epic' items for the people who grind the most. Already we hav...
- by Nev Clavain - at 2007.01.30 12:57:00
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33. End of GTC<->ISK trade? - in EVE General Discussion [original thread]
Originally by: Plutoinum I hope that they just change the mechanism, how gametime is sold for isk. Like that it doesn't work via exchanging keys anymore. That could already stop resellers and scammers. And if they implement an extra mechan...
- by Nev Clavain - at 2007.01.30 12:51:00
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34. Open Jove Space Now!! - in EVE General Discussion [original thread]
Edited by: Nev Clavain on 30/01/2007 12:01:15 Yes bring in Jove now, and make it so you have to be level 70 before you can use their uber ships. Then when you reach level 70 you can pwn everyone because that is your right at level 70. Skil...
- by Nev Clavain - at 2007.01.30 12:04:00
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35. How to solve gate camps - in EVE General Discussion [original thread]
Edited by: Nev Clavain on 29/01/2007 19:37:10 Originally by: Strange Guy Ok, so the counter to gate camps is a blob, thanks for pointing that out. If you bring a force large enough to destroy the camp, they will see you via their c...
- by Nev Clavain - at 2007.01.29 19:39:00
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36. Macrominers. technical discussion only, - in EVE General Discussion [original thread]
Originally by: OvErLoDe To sort out the problem of knowing if someone has taken your ore open your overview settings and go to colour tags. Check the one with the red skull ( i cant for the life of me think what it is, possibly show -10 se...
- by Nev Clavain - at 2007.01.29 19:24:00
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37. Macrominers. technical discussion only, - in EVE General Discussion [original thread]
Originally by: OvErLoDe To sort out the problem of knowing if someone has taken your ore open your overview settings and go to colour tags. Check the one with the red skull ( i cant for the life of me think what it is, possibly show -10 se...
- by Nev Clavain - at 2007.01.29 19:24:00
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38. Would you agree to this? - in EVE General Discussion [original thread]
Originally by: Mecinia Lua The problem is that the game has no counter to a Warp Bubble. It is one of only a handful of things that have no counter. Just because there isn't a module called, anti-mobile warp disruptor II, doesn't mea...
- by Nev Clavain - at 2007.01.28 16:27:00
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39. How to solve gate camps - in EVE General Discussion [original thread]
Originally by: Strange Guy Edited by: Strange Guy on 26/01/2007 18:09:26 Get rid of gates, instead of using gates, we just could just use "natural warp paths" to other systems. To warp to another system you would need atleast 50% of y...
- by Nev Clavain - at 2007.01.27 18:10:00
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40. velocity discussion - in EVE General Discussion [original thread]
Originally by: Neuromandis the nano-problem There is no nano problem. The problem is people can't afford snake implants and faction mwds. Then they come here to rant. To the OP, I don't really see what is so wrong with the game that r...
- by Nev Clavain - at 2007.01.27 03:32:00
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